I was tasked with creating a photoreal B2-Stealth Bomber with a clean sub-D topology.  I was on this shot from before the shoot where I made tech vis and measurements to cue the live-action actors on where to walk on the CG B2.   Production gave me a rough B-2 model to start with, but I had to rebuild it to get it to work in production at all.  The measurements were off, and the topology was messing up the surface, etc.  After the modeling process, I did a UDIM layout of the bomber and did textures using Mari.  I then did Lookdev using Maya and Arnold. I did a lot of studying the source material to nail the feel of the aircraft and tell its story. 

Credits: VFX Supervisor: Corrina Wilson, 3D Lead: Jacob Slutksy 3D Team: Xiawei Tan, Charlotte Bae, Nicholas De La Fuente, Francisco Dias, Nico Cappuccio, Jon Burke, Will Frazier, Jim Hundertmark, Steven Johnson, Stefania Cancemi, Glory Zheng, Jack Szynaka, Minji Sohn, Patrick Ross