The project was split between Framestore NY and LA.  We handled the Cabal invasion shot.  I was a part of taking the game assets provided by Bungie and upgrading them to a cinematic pre-rendered quality.  I worked on the big capital ship model, UVs, and the lookdev.  I also did the look dev of the smaller drop ships.  During the production process Throughout the process, I was leading some of the interns we had at the time to help kit bash the large surface of the bottom of the capital ship seen in the beginning of the shot.  The shot was a massive collaborative effort with the whole team passing around tasks.  


Software: Maya, Substance Painter, Mari, Zbrush, Arnold


Credits in Framestore Link:
https://www.framestore.com/work/new-legends-will-rise?language=en